Actually fun, well done. My best time is 1:08 right now (without gems). This is genuinely something i could play even if i weren't forced to, the timer makes it 10x better.
biggest problem i can think of, i guess, are the 2 huge sprites floating in the foreground for some reason
Project B Feedback: - Some sprites are floating in the front of the level - The timer doesn't really match the vibe of the level. Maybe find a different font or create some background for it? Maybe a different color. - If the pressure pad is activated by one press, it would be good if it still looked active when the player steps off. - Where it says "sounds like some boxes shifting", that is too ambiguous. Maybe just play that when and actual shift happens. - Too many text boxes. "Another movable box?" is unnecessary, you can see it. - Excellent atmosphere. - It's a bit tedious having to backtrack if you drop the box. - Have the moving platform slow down a little at the end. - Make the spring boots light up a little to be more visible in the darkness. - Instead of saying that there's light coming from above, make light come from above.
The first few text boxes are little redundant I would say since there is only one way forward. After collecting two of the crystals I felt like I already tried everthing and didnt know how to progress. The part with the jump for the shoes is way too hidden and I dont think its actually possible to figure out on your own (maybe I just missed some clues).
Overall its quite fun fast and easy game and the bigger jump feels cool. I only managed to find 2 crystals so If I had more time I would try to find them all.
Good design, sometimes hints are not helping, but i like it. Some of places are looking to similar, so it was hard for me to understand where am i. (Two platforms with movable blocks)
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Giving 30 points
Actually fun, well done. My best time is 1:08 right now (without gems). This is genuinely something i could play even if i weren't forced to, the timer makes it 10x better.
biggest problem i can think of, i guess, are the 2 huge sprites floating in the foreground for some reason
Project B Feedback:
- Some sprites are floating in the front of the level
- The timer doesn't really match the vibe of the level. Maybe find a different font or create some background for it? Maybe a different color.
- If the pressure pad is activated by one press, it would be good if it still looked active when the player steps off.
- Where it says "sounds like some boxes shifting", that is too ambiguous. Maybe just play that when and actual shift happens.
- Too many text boxes. "Another movable box?" is unnecessary, you can see it.
- Excellent atmosphere.
- It's a bit tedious having to backtrack if you drop the box.
- Have the moving platform slow down a little at the end.
- Make the spring boots light up a little to be more visible in the darkness.
- Instead of saying that there's light coming from above, make light come from above.
Project B comment:
The first few text boxes are little redundant I would say since there is only one way forward. After collecting two of the crystals I felt like I already tried everthing and didnt know how to progress. The part with the jump for the shoes is way too hidden and I dont think its actually possible to figure out on your own (maybe I just missed some clues).
Overall its quite fun fast and easy game and the bigger jump feels cool. I only managed to find 2 crystals so If I had more time I would try to find them all.
Good design, sometimes hints are not helping, but i like it. Some of places are looking to similar, so it was hard for me to understand where am i. (Two platforms with movable blocks)