Journal Entry 4


Date: 12.5.2024

Activity: 

- Added a timer

- Added best time tracking per level

- Added end of level screen fade

Notes:

This time I wanted to add a timer and tracking of player's best time. The process of adding the timer itself was without any major issues. But with tracking best time per level I tried to do it with an always present game object. While in the middle of creating it (and figuring out how to do it well), I realized it could be done way easier with PlayerPrefs.

Lastly, I fixed some bugs with end flagpole and added a screen that fades in at the end and shows player times. I created the screen but for the fading in and out I had to look how it was done in Project B. Now that is implemented, I'll add also loading screen later.

Invested hours: 

Adding timer: 1 hour

Best time tracking: 1 hour

End screen with time display: 1.5 hours

Outcome:

Updated the Gitlab page for the game with my current progress.

Get Project C

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