Journal Entry 5


Date: 27.5.2024

Activity: 

- Watched Youtube video on Tweening

- Read through the documentation for the Breakout template

- Implemented some improvements from the Proposed Improvements document

- Built the game

Notes:

I've made these improvements/changes to the Breakout template:

  • Change ball color on hit
  • Move paddle on ball hit in reaction
  • Added screen shake on hit
  • Added trail to the ball
  • Change color of blocks per column
  • Fade out and rotate block before destroying it
  • Added overlay fade out and in
  • Added sounds for ball hits
  • Added particles on hit
  • Added slow motion with Space press

Implementing the improvements was fairly straightforward after I learned how the tweening plugin is used. I do wonder if there is a better way of destroying bricks where I don't have to tell every component to DOKill(). Maybe there is a way to group tweenings together? I have used sequence which worked well but was only sequential.

Invested hours: 

Installing project, reading documentation, watching video: 1 hour

Implementing improvements: 2 hours

Outcome:

Uploaded the build of the modified Breakout game to itch.io.

Files

ImprovedBreakout.zip 25 MB
May 27, 2024

Get Project T

Leave a comment

Log in with itch.io to leave a comment.